Call of Duty 2 - Patches and fixes
Call of Duty 2 - Patch 1.4 "Steam Version"
Informations CoD2x
If you are having trouble with the manual installation of Patch 1.4 (CoD2x), we have now created an automated patch file (exe) for you. This file is available in two versions: one for the Steam version of the game, which is this file, and one for the non-Steam version, in a separate download.
Simply run the “exe” file and install the patch to version 1.4.
If you have any questions, please do not hesitate to contact us.
Call of Duty 2 - Patch 1.4 "non-Steam Version"
Informations CoD2x
If you are having trouble with the manual installation of Patch 1.4 (CoD2x), we have now created an automated patch file (exe) for you. This file is available in two versions: one for the Steam version of the game, which is this file, and one for the non-Steam version, in a separate download.
Simply run the “exe” file and install the patch to version 1.4.
CoD2x - Mod (Windows) - Version 1.4.4.6
Manual installation
Installation instructions are included in the package.
CoD2x - Mod (Linux) 1.4.4.5 - Version 1.4.4.5
Manual installation
Installation instructions are included in the package.
CALL OF DUTY 2 (PATCH 1.3)
Call of Duty 2 Patch 1.3
Patch 1.3 mainly addresses multiplayer and single level issues, raises the gamestate from 16k to 128k and fixes the Punkbuster GUID issue where players did not get PB GUIDs of exactly 32 characters. The detailed English listing can be found below.
The Call of Duty 2 1.3 patch is an all-inclusive installation, containing all of the previous updates from the 1.2 patch and the 1.01 patch. Information about updates included from the earlier 1.2 and 1.01 patch can be found further down this document.
IMPORTANT NOTE: Use of the in-game console is not supported by Activision(r). Please do not contact Activision Customer Support with issues that arise from using console commands in-game.
NOTES FOR MOD USERS:
- It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this patch. These modifications are not supported by Activision and may not be compatible with some of the new features that are included.
- Call of Duty 2 does not support mods that have spaces in the mod’s folder name. Be sure that the folder that contains your mod does not have spaces; otherwise users will not be able to download the files. For example, a mod in a folder called „My Mod“ would be invalid, whereas „MyMod“ or „My_Mod“ would work.
MULTIPLAYER FIXES
- Raised the gamestate from 16k to 128k
- Added loading bars to maps mp_harbor and mp_rhine
- Addressed the PB GUID issue where players were not being assigned PB GUID’s of exactly 32 characters.
mp_rhine map changes:
- Fixed player getting on top of broken wall and seeing through second story of bombed out building.
mp_harbor map changes:
- Reduced overall fog density
- Fixed missing water texture
- Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
- Fixed player not being able to shoot through lower portion of railing found on east edge of map.
- Fixed a partially floating crate and a couple holes in sandbags.
NOTE
When benchmarking Call of Duty 2 using „timedemo <demoname>“, the first few frames are artificially slow. You will get more accurate results by using a spreadsheet program to process the values in „main/demos/timedemo_<mapname>
_mode_<modenumber>.csv“. The first column is the frame number, and the second column is the number of milliseconds spent in that frame. Just ignore the first ten or so rows. The average framerate is 1000 divided by the average of the remaining rows.
Singleplayer fix
How to fix error on Singleplayer start.
